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GRAVEYARD KEEPER 2THE UNOFFICIAL FIELD GUIDE

THE KEEPER’S REFERENCE DESK

Technology & unlocks

Follow prerequisites, compare research point costs and find the recipes and buildings a technology unlocks.

Steam build 25467846 · Updated 23 Sep 2026Sources & data coverage
Filter technologies

Technologies: 236

The Concept of Wood

ID:wood_basic

Red points
2
Green points
2
Blue points
0

Buildings

  • Sawhorse
  • Timber stockpile

Chopping

ID:chooping

Red points
8
Green points
0
Blue points
0
Requires

Buildings

  • Chopping Spot

Woodworking I

ID:work_with_wood_1

Red points
10
Green points
0
Blue points
0
Requires

Buildings

  • Woodworking Workbench I

Suit Up!

ID:tech_customization

Red points
15
Green points
0
Blue points
0
Requires

Buildings

  • Dresser with mirror

The Concept of Stone

ID:stone_basic

Red points
15
Green points
0
Blue points
0
Requires

Buildings

  • Stonemason's Workbench

Tool Rack

ID:tool_rack

Red points
35
Green points
0
Blue points
0
Requires

Buildings

  • Simple Chest
  • Tool Rack

Pottery I

ID:pottery_basic

Red points
10
Green points
5
Blue points
0
Requires

Recipes

Buildings

  • Potter's Wheel

Zombie Assistant

ID:zombie_zavhoz

Red points
35
Green points
5
Blue points
0
Requires

Buildings

  • Zombie Supplier Station

Stone Polishing

ID:polished_stone

Red points
20
Green points
5
Blue points
0
Requires

Brick Making

ID:brick_making

Red points
15
Green points
5
Blue points
0
Requires

Recipes

Buildings

  • Kiln

Jack ≥ 40

ID:lock_npc_workshop_foreman_40

Red points
0
Green points
0
Blue points
0
Requires
Reputation requirement
  • Jack: 40

No indexed unlock is available for this technology yet.

Woodworking II

ID:work_with_wood_2

Red points
40
Green points
5
Blue points
0
Requires

Buildings

  • Woodworking Workbench II

Houses Repairing

ID:tech_house_repair

Red points
45
Green points
10
Blue points
0
Requires

Circular Saw

ID:circular_saw

Red points
35
Green points
10
Blue points
0
Requires

Buildings

  • Circular Saw

Market Stalls I

ID:tech_town_building_1

Red points
0
Green points
0
Blue points
0
Requires

This technology is hidden behind an additional story condition.

No indexed unlock is available for this technology yet.

Tool Rack II

ID:tool_rack_2

Red points
60
Green points
10
Blue points
20
Requires

Buildings

  • Chest
  • Fine Tool Rack

Stone Carving

ID:stone_carving

Red points
60
Green points
0
Blue points
0
Requires

Ceramic Firing

ID:ceramic_firing

Red points
55
Green points
0
Blue points
0
Requires

Recipes

Zombie Lumberjack

ID:zombie_wood

Red points
75
Green points
0
Blue points
10
Requires

This technology is hidden behind an additional story condition.

Buildings

  • Porter Station
  • Timber stockpile
  • Lumberjack stand

Wooden Joint

ID:wooden_joint

Red points
90
Green points
0
Blue points
25
Requires

Jack ≥ 50

ID:lock_npc_workshop_foreman_50

Red points
0
Green points
0
Blue points
0
Requires
Reputation requirement
  • Jack: 50

No indexed unlock is available for this technology yet.

The Concept of Marble

ID:tech_marble_concept

Red points
80
Green points
0
Blue points
30
Requires

Zombie Stone Mining

ID:zombie_stone

Red points
70
Green points
0
Blue points
10
Requires

This technology is hidden behind an additional story condition.

Buildings

  • Porter Station
  • Zombie Stone Quarry